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Abyss Traveler




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"Abyss Traveler" is a very unique hardcore CCG independent game, designed and produced by several game industry veterans and ashes players. It also has RogueLike adventure PVE mode and PVP matching battle mode, and has made a revolutionary battle system. Innovation: Non-round semi-real-time CCG combat.

[Version content]

In this trial version, it includes 1 PVE level and online matching PVP competitions, a card pool of dozens of cards (minion cards and technology cards, including whiteboard cards played by the enemy can be used), and 4 can be used The main general of, whether in online battles or story adventures, can earn gold coins and bottles of Arcane, and upgrade and strengthen the qualifications of any card in the library.

The plot of the PVE level is the mid-to-late stage of the first chapter of the official version. The official version of the plot is expected to have eight chapters totaling hundreds of sections, a pool of about 200+ cards, and dozens of heroes that can be selected in the PVP mode. , In order to make it easier for everyone to experience, as well as to have enough content depth and strategy attempts, this beta version will release dozens of cards for everyone to use freely. The official version of the card acquisition method will be quite different, and will be rewarded with the game progress And the card opening package is successively obtained.

[Art style]

Although the development team of "Abyss Traveler" are all pure Chinese, the art style of this game is hardcore American comics and dark wind. With the grand story that takes place in the future world of cyberpunk, I hope to bring you a completely different experience.

[Original SRT-CCG combat system]

After N times of testing and modification of game prototypes, the team determined the current semi-real-time CCG combat system. The biggest difference between this combat method and traditional turn-based combat is that it greatly enhances the excitement and refreshment of the battle, and no longer faints. Sleepy. From the perspective of the game experience, it is more like an RTS or tower defense. Each game will have a different experience. The operation required by the player is actually very simple, that is, the card is played. The card battle is automatic. The player can In automatic battles, you can manually preset the next attack target of any one of your cards at any time. This is the dividing line between high play and novices. You only need to spend some time on pre-battle strategy and familiarize yourself with card skills and attributes in your library. , Make pre-war preparations such as deck matching. We named this new card game form:

SRT-CCG, namely Semi-Real Time CCG.

[Introduction to combat operations]

Each card needs to consume a certain amount of "Austrian Crystals", and the growth of crystals grows slowly with the passage of time. The growth rate of the crystals of both parties is the same, and the reasonable distribution of the limited crystals is an important part of the battle. There are five slots on each side of the battlefield, and a maximum of 5 minion cards can be played. The minions of both sides will directly attack the opponent's main player through the space in front of them. The enemy's follower card protects the master from being attacked.

After entering the field, the minions start to increase the progress of the action bar, and automatically attack when the progress is full. During the battle, the actions of the follower cards on the field are fully automatic, and the operations that need to be performed by the player are basically dragging, including card loading and manual preset targets, which are all drag operations. The release of the master's skills is click (this point may be changed in the future official version). The attack of the follower card on the enemy leader is purely automatic, no manual manipulation is required. When any follower is in its turn, as long as the position directly in front is empty (no follower card), it will automatically attack the leader. When his blood volume is reduced to zero, he is declared defeated.

Each card will not disappear after being used or destroyed. Instead, it will be copied back to the background after being used or played, waiting to be randomly distributed to the player again, so if the player's followers are strong enough, they can survive on the battlefield. To the play of the second repeat card. The core of the whole battle is not how to eliminate the enemy's followers, but how to effectively control the situation and knock down the enemy's main general. It is also common to be counter-killed by opponents due to negligence in playing cards or making mistakes in judgment.

【Introduction of Libraries】

Click "Battle Formation" at the bottom to enter the deck, view and edit your own deck, details of all cards, and upgrade and develop cards.

New users should pay attention to first enter the existing deck on the right side of the screen or click the "+" sign to create a new deck. In the deck editing state, select the card you want from the left deck and drag it into In the deck team on the right, when 8 cards are full, the team is full. Click "Finish" to return to the outermost deck queue screen. At this time, click "Finish" to continue to the main interface.

If you want to delete any deck, or delete a card from the deck, just click the corresponding red "X". Deleting the card in the deck will not cause the card in the deck to disappear, so don’t worry. .

In this trial version, we preset the level of all cards at level 2 (Lv2). You can use the obtained gold coins and the Olympus bottles to continuously improve the card level, but the level of all the masters in this version is fixed. Yes, please pay attention.

The top of the screen in the deck provides a more comprehensive screening function. The specifics will not be introduced one by one. If you are interested, you may wish to try more, which will help you to edit decks and improve efficiency.

[PVE World Adventure Mode]

Click on the world adventure to directly enter the story world, continue to promote the story, get more cards, and obtain the resources needed for card upgrades.

[PVP online battle mode]

Click on the online match, you can match other players who are also in the match state at this time. After entering the battle, you can win the corresponding resource rewards. This trial version may encounter the problem that there are not enough online players to match the opponent. After all, we It's a small independent team with limited resources and can't fight for financial resources with big factories. So I suggest you bring friends to play together. If you have an appointment, click "Online Battle" together, and it will be easy to match friends to compete.

If you can’t find friends to play with, or if there is still a problem with matching, we suggest that you try to play against a computer man-machine. As a verification and combat practice of your own deck, it is also a good choice. Just click on the simulated battle. Enter, and you can arbitrarily set the strength of the opponent.

【Synopsis】

Mankind was discovered by Professor Alston Chain (Dr. Alston Chain), and named it Al (墺, commonly known as Aotu outside the scientific community), this new element located on the stable island of the periodic table But it has a characteristic that other stable elements do not have-high radiation. In order to understand the mystery of the ancient land, Professor Qian En and his assistant wife Anna Lee conducted many years of research, and finally found that the stable state of the new element exists in another unknown high-dimensional space in quantum form. This high-dimensional space is called the "spiritual space". In the spiritual space, all the contents of the spiritual world, such as gods, demons, fantasy, beliefs, etc., are all concretized and highly overlapped. The real space and the spiritual space were originally completely isolated, but due to the discovery of the magical element that runs through the two spaces at the same time, humans began to covet a way to enter the spiritual space.

In a radical experiment, Professor Qian En, the discoverer of Ordovich, had a serious experiment accident. This accident not only caused the destruction of the laboratory, but also the death of himself and his wife, and created a huge space centered on the laboratory. Cracks, the rapid expansion of cracks produced countless cavitations. This accident led to a chain reaction of the entire world. The real world was torn apart by space cracks and cavitations, causing a large number of casualties, and almost regressing the development of the entire mankind to three. Ten years ago.

Professor Qian En’s 18-year-old son was considered to be the culprit of the accident because of his unusual behavior at the experimental center. He was sentenced for crimes against humanity and received a ten-year rebirth sentence. After being released on the streets, our story unfolds...

The plot of the experience version is the middle and late period of the first chapter. It talks about the RAND Group’s vice president Maxim was alienated by the mysterious demon that emerged from the new space bubble and turned into an ugly giant monster. The protagonist takes the little goblin Gray. Mullin braved the high radiation to check and witnessed Maxim devouring his former running dog, the head of the orphanage, the Three Trojan Horses, and then fought with Maxim.

[Producer's Message]

Like many independent games, there are many hardship stories behind this independent project, which infused all our hard work. It has the same uncompromising soul as our team members. All this is just to present an excellent game to players who love the game. Good work, although the current version still has problems of this kind to be solved, but as long as everyone is willing to see the birth of new things, willing to see that there are gamers in China who are earnestly making innovative products and are willing to play with connotative works, We insist on repaying everyone with a hundredfold effort. As long as everyone really likes this hardcore CCG made with heart, we hope to make it into a finished product and sell it overseas.

As an old game player who has been in the industry for nearly 20 years, when I wrote this sentence, my mood fluctuated a little. I remembered that when I was in junior high school, I submitted a game strategy to the first generation of Chinese game magazine "Video Game Software" and was so excited when I published it. I also think of my determination to become a game producer back then. Now these are all memories, but I still play them repeatedly in my mind, using the words I often say to remind myself: Who am I? where am I?

This question keeps beating myself, so that I can find motivation and direction when I am confused, and let an old gamer stick to the road of innovation, and strive to bring the game to us the original happiness and return it to my own product.

【Remarks】

Due to cost and time reasons, the BGM used in this non-profit experience version is a temporary track, mainly to determine the style direction. In the future official version, we will record exclusive BGM. Thank you for the original song and the author for bringing us. Thanks for the inspiration.

The following is a list of BGM tracks:

Login screen: "COLD" Author: TRA $ H

The main interface: "River of Samsara" Author: Meguro Division

Adventure map: "Behold" Author: Joey Fehrenbach

Special session: "Epic Battle" (Prelude) Author: Meguro Division

Ordinary battle: "Prisoner's Nightmare" Author: Meguro Division

BOSS battle: "Epic Battle" Author: Meguro Division

Abyss Traveler
Hossam Galal

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