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Corridor of Time

Corridor of Time

By: 铸城工作室




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"The Corridor of Time" is a RogueLike independent game, every time it starts, it will bring a different experience. We re-carved the gameplay on the basis of the previous work "Redstone Ruins", making the combat system out of the traditional fighting game, removing the dross and extracting the essence, ensuring a low threshold and high operating depth. The game mode is mainly based on pve dungeon Rogue, the action system is optimized more rigorously, and the follow-up will also bring players a strong competitive pvp mode. The equipment system focuses on effect changes and weakens the numerical experience. Each equipment is implemented in a separate script, which brings more variables to the growth of a single game. In order to stand out from the overwhelming two-dimensional style in art, our style adheres to nostalgia, retains the unique fantasy color of Japanese RPG, and the music has falcom elements. Finally, I hope that the new generation of players can feel the charm of the classic Japanese fantasy adventure in the game, and the old players can regain the touch and memories of that era.

Corridor of Time
Hossam Galal

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