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Three Kingdoms

Three Kingdoms

By: 古战工作室




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Ancient War Three Kingdoms is a turn-based war chess game. Players can form tactical advantages based on diverse arms, terrain, and restraint relationships, and win by building troops, exploring the fog, occupying the main city, or eliminating generals. The unique art style collision brings you a brand-new Three Kingdoms game experience!

History background

In the twenty-sixth year of Jian'an, Guan Yu of Megatron China was defeated and killed, and the era of the Three Kingdoms, which was once a heroic co-existence, came to the end. Although the historical ship is still advancing, I saw Wuhou's northern expedition and Shiting's fierce battle. There were also smuggling into Yinping and the world returning to Shanxi. However, in the past, the story of the separatism of the heroes at the end of the Eastern Han Dynasty is the most mentioned in later generations.

Real-time PVP matchmaking

PVP matching battle is the core gameplay of the game, destroying opponents within a limited round time. The player's game level is competed in this one through battlefield layout and tactical strategies. Ordinarily, you can also practice improving your skills through man-machine battles to prepare for the next victory.

Core war chess gameplay

The four major arms restrain each other, and terrains such as plains, woods, shallows, rivers, and mountains will affect the combat effectiveness of Trilogy according to the difference in terrain. The use of encirclement, flanking back blows, morale blows and other methods can also cleverly defeat opponents.

Players can form battle camps with different tactical tendencies according to their own preferences and general types, and enjoy the fun of war chess games!

Exciting military commanders singled out

Heads-up is the most exciting part of the game. There are many ways to trigger heads-up. The generals of the two sides will arrange the heads-up skills to be launched within a limited time, and the heads-up skills of different colors will restrain each other. You can directly kill the enemy generals during heads-up!

Four historical arms and the Forbidden Army

Infantry and cavalry can switch at any time! They are cavalry on horses and infantry on dismounted. You can also bring all kinds of equipment!

·Swordsmen. The sword soldiers of the Three Kingdoms period usually carried shields and were known for their high defenses. The tactics are mainly auxiliary, reducing the damage of teammates. The sword cavalry is weak in combat effectiveness, so the swordsman should walk.

· Halberd. Halberd soldiers gradually walked out of the stage of history during the Wei and Jin Dynasties, fighting mediocre in the game, with high lives and low cost. Although the basic attack is not as good as other arms, the halberd has the tactics of group attack and restoring the lives of teammates! Halberds really don't make any other than sneak attacks on the village...

·Pikemen. The Lancer is the strongest unit, but it is expensive to build. Both archers and archers are good at horseback riding, and their tactics are very powerful! The Lancers are great!

· Archers. Archers can kill the enemy from a distance, and can also trigger a reaction projection during the opponent's turn. Both combo and group attack tactics are available. The archers are also very strategic!

·The Forbidden Army is a special unit that evolved from the four major arms, such as the trapped camp, the first ascending army, the white horse Yicong, the Qingzhou army, the flying bear army, and the Danyang army, each with special effects!

Seven types of generals

Generals, fierce generals, famous generals, military divisions, staff officers, captains, and heroes! At the same time, each military commander has its own unique military commander's special effects. Combining special skills with units and military commanders will bring more tactics to the game!

Free matching of equipment

The part can build horses or equipment as needed. Horses can make the trilogy a cavalry, and long-range group wound catapults, three-frame crossbows, wells for launching rockets, ladders necessary for siege, and city-breaking vehicles have their own characteristics.

Three Kingdoms
Hossam Galal

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